Hello there!
I'm Linus Sellstedt

Gameplay Programmer Tools Developer UI Programmer Godot Enjoyer Gameplay Programmer Tools Developer UI Programmer Godot Enjoyer

Hector Vector portrait
Hector Vector portrait

About Me

Hi, I'm Linus Sellstedt, a UI & Tools Programmer who enjoy facing great challenges when it comes to the question "how can we simplify this?". I've been studying game development for about 5 years now using various engines. Most commonly Unity but as of late I've been making all of my projects in Godot.

I've always been a big fan of games and gaming but never imagined a future where I'd be making them until a few years ago when I started my developer journey. When that started I thought I would be stuck as a Unity developer for life but then I found out about PlaygroundSquad in Falun. They made me start broadening my game engine usage and I'm so incredible thankful for that.

Having worked in so many engines now I feel more ready than ever to get out there and work in the game industry!

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